Team

CLShade: player jobs
Corepc: integration of Traveling merchants, Aledra worldbuilding, creature AI, beta testing
Entim: havok & NifSkope specialist
Hugon: Town of Lutur, custom models, interiors of Lutur
Invader13: interiors of Lutur
Jdmj90: Town of Turil, exteriors of Lutur, scripting, beta testing, custom models
Mindfeeder: city of Hamor, textures
Mr_siika: Town of Lutur, custom models, textures
Mwoo769: Aledra lore & quests, beta testing, custom icons, scripting
Phaerus: custom models, Jurad architecture, Town of Jurad, Historian
Rabbitstorm: Town of Queel
Sarkandar: project leader, scripting, exteriors of Turil, custom animations
Sjors Boomschors: LOD
Ssenkrad: beta testing, sounds
Wizard of Thay: beta testing

Credits

The entire team of Farmers Unite! for their animals.
The egg made originally for Morrowind by Cait and ported to Oblivion by _Tarnsman_ for Salmo the baker.
Clinteractive: made custom sounds for us: fishing line, tree falling, mining, sawing, windmill blades
Cow1787: made some objects for us: separated tree logs, fishing line, bow saw
Darknel: made the initial version of the mineable rock nifs.
DXXter: made custom icons for fishing line, bow saw, fish
Scruggsywuggsy the Ferret: made the original apple tree structures
The team of the Cheydinhal Petshop: fishmeat mesh
Guidobot: useful code thread
Tegid: local actor reference script
Team of OBSE: obvious, I think.
Jodoebell, XR1, Csheldon-dante: beta testing
Minstrels Lute by Onimae
Cryo_Naut for Subspecies Variety Wolves Pack
Guru white mountain lion texture
Buhay for the new leopard, snow leopard and black panther texture
Haama: scripting advice
RA: water trough made by Ra for Unique Landscapes.